name: maps description: Make map animations with Mapbox metadata:
Maps can be added to a Remotion video with Mapbox.
The Mapbox documentation has the API reference.
Mapbox and @turf/turf need to be installed.
Search the project for lockfiles and run the correct command depending on the package manager:
If package-lock.json is found, use the following command:
npm i mapbox-gl @turf/turf @types/mapbox-gl
If bun.lock is found, use the following command:
bun i mapbox-gl @turf/turf @types/mapbox-gl
If yarn.lock is found, use the following command:
yarn add mapbox-gl @turf/turf @types/mapbox-gl
If pnpm-lock.yaml is found, use the following command:
pnpm i mapbox-gl @turf/turf @types/mapbox-gl
The user needs to create a free Mapbox account and create an access token by visiting https://console.mapbox.com/account/access-tokens/.
The mapbox token needs to be added to the .env file:
REMOTION_MAPBOX_TOKEN==pk.your-mapbox-access-token
Here is a basic example of a map in Remotion.
import { useEffect, useMemo, useRef, useState } from "react";
import { AbsoluteFill, useDelayRender, useVideoConfig } from "remotion";
import mapboxgl, { Map } from "mapbox-gl";
export const lineCoordinates = [
[6.56158447265625, 46.059891147620725],
[6.5691375732421875, 46.05679376154153],
[6.5842437744140625, 46.05059898938315],
[6.594886779785156, 46.04702502069337],
[6.601066589355469, 46.0460718554722],
[6.6089630126953125, 46.0365370783104],
[6.6185760498046875, 46.018420689207964],
];
mapboxgl.accessToken = process.env.REMOTION_MAPBOX_TOKEN as string;
export const MyComposition = () => {
const ref = useRef<HTMLDivElement>(null);
const { delayRender, continueRender } = useDelayRender();
const { width, height } = useVideoConfig();
const [handle] = useState(() => delayRender("Loading map..."));
const [map, setMap] = useState<Map | null>(null);
useEffect(() => {
const _map = new Map({
container: ref.current!,
zoom: 11.53,
center: [6.5615, 46.0598],
pitch: 65,
bearing: 0,
style: "mapbox://styles/mapbox/standard",
interactive: false,
fadeDuration: 0,
});
_map.on("style.load", () => {
// Hide all features from the Mapbox Standard style
const hideFeatures = [
"showRoadsAndTransit",
"showRoads",
"showTransit",
"showPedestrianRoads",
"showRoadLabels",
"showTransitLabels",
"showPlaceLabels",
"showPointOfInterestLabels",
"showPointsOfInterest",
"showAdminBoundaries",
"showLandmarkIcons",
"showLandmarkIconLabels",
"show3dObjects",
"show3dBuildings",
"show3dTrees",
"show3dLandmarks",
"show3dFacades",
];
for (const feature of hideFeatures) {
_map.setConfigProperty("basemap", feature, false);
}
_map.setConfigProperty("basemap", "colorTrunks", "rgba(0, 0, 0, 0)");
_map.addSource("trace", {
type: "geojson",
data: {
type: "Feature",
properties: {},
geometry: {
type: "LineString",
coordinates: lineCoordinates,
},
},
});
_map.addLayer({
type: "line",
source: "trace",
id: "line",
paint: {
"line-color": "black",
"line-width": 5,
},
layout: {
"line-cap": "round",
"line-join": "round",
},
});
});
_map.on("load", () => {
continueRender(handle);
setMap(_map);
});
}, [handle, lineCoordinates]);
const style: React.CSSProperties = useMemo(
() => ({ width, height, position: "absolute" }),
[width, height],
);
return <AbsoluteFill ref={ref} style={style} />;
};
The following is important in Remotion:
useCurrentFrame() and animations that Mapbox brings itself should be disabled. For example, the fadeDuration prop should be set to 0, interactive should be set to false, etc.useDelayRender() and the map should be set to null until it is loaded.position: "absolute"._map.remove(); cleanup function.Unless I request it, do not add a glow effect to the lines. Unless I request it, do not add additional points to the lines.
By default, use the mapbox://styles/mapbox/standard style.
Hide the labels from the base map style.
Unless I request otherwise, remove all features from the Mapbox Standard style.
// Hide all features from the Mapbox Standard style
const hideFeatures = [
"showRoadsAndTransit",
"showRoads",
"showTransit",
"showPedestrianRoads",
"showRoadLabels",
"showTransitLabels",
"showPlaceLabels",
"showPointOfInterestLabels",
"showPointsOfInterest",
"showAdminBoundaries",
"showLandmarkIcons",
"showLandmarkIconLabels",
"show3dObjects",
"show3dBuildings",
"show3dTrees",
"show3dLandmarks",
"show3dFacades",
];
for (const feature of hideFeatures) {
_map.setConfigProperty("basemap", feature, false);
}
_map.setConfigProperty("basemap", "colorMotorways", "transparent");
_map.setConfigProperty("basemap", "colorRoads", "transparent");
_map.setConfigProperty("basemap", "colorTrunks", "transparent");
You can animate the camera along the line by adding a useEffect hook that updates the camera position based on the current frame.
Unless I ask for it, do not jump between camera angles.
import * as turf from "@turf/turf";
import { interpolate } from "remotion";
import { Easing } from "remotion";
import { useCurrentFrame, useVideoConfig, useDelayRender } from "remotion";
const animationDuration = 20;
const cameraAltitude = 4000;
const frame = useCurrentFrame();
const { fps } = useVideoConfig();
const { delayRender, continueRender } = useDelayRender();
useEffect(() => {
if (!map) {
return;
}
const handle = delayRender("Moving point...");
const routeDistance = turf.length(turf.lineString(lineCoordinates));
const progress = interpolate(
frame / fps,
[0.00001, animationDuration],
[0, 1],
{
easing: Easing.inOut(Easing.sin),
extrapolateLeft: "clamp",
extrapolateRight: "clamp",
},
);
const camera = map.getFreeCameraOptions();
const alongRoute = turf.along(
turf.lineString(lineCoordinates),
routeDistance * progress,
).geometry.coordinates;
camera.lookAtPoint({
lng: alongRoute[0],
lat: alongRoute[1],
});
map.setFreeCameraOptions(camera);
map.once("idle", () => continueRender(handle));
}, [lineCoordinates, fps, frame, handle, map]);
Notes:
IMPORTANT: Keep the camera by default so north is up. IMPORTANT: For multi-step animations, set all properties at all stages (zoom, position, line progress) to prevent jumps. Override initial values.
To animate a line that appears straight on the map, use linear interpolation between coordinates. Do NOT use turf's lineSliceAlong or along functions, as they use geodesic (great circle) calculations which appear curved on a Mercator projection.
const frame = useCurrentFrame();
const { durationInFrames } = useVideoConfig();
useEffect(() => {
if (!map) return;
const animationHandle = delayRender("Animating line...");
const progress = interpolate(frame, [0, durationInFrames - 1], [0, 1], {
extrapolateLeft: "clamp",
extrapolateRight: "clamp",
easing: Easing.inOut(Easing.cubic),
});
// Linear interpolation for a straight line on the map
const start = lineCoordinates[0];
const end = lineCoordinates[1];
const currentLng = start[0] + (end[0] - start[0]) * progress;
const currentLat = start[1] + (end[1] - start[1]) * progress;
const lineData: GeoJSON.Feature<GeoJSON.LineString> = {
type: "Feature",
properties: {},
geometry: {
type: "LineString",
coordinates: [start, [currentLng, currentLat]],
},
};
const source = map.getSource("trace") as mapboxgl.GeoJSONSource;
if (source) {
source.setData(lineData);
}
map.once("idle", () => continueRender(animationHandle));
}, [frame, map, durationInFrames]);
To animate a line that follows the geodesic (great circle) path between two points, use turf's lineSliceAlong. This is useful for showing flight paths or the actual shortest distance on Earth.
import * as turf from "@turf/turf";
const routeLine = turf.lineString(lineCoordinates);
const routeDistance = turf.length(routeLine);
const currentDistance = Math.max(0.001, routeDistance * progress);
const slicedLine = turf.lineSliceAlong(routeLine, 0, currentDistance);
const source = map.getSource("route") as mapboxgl.GeoJSONSource;
if (source) {
source.setData(slicedLine);
}
Add labels, and markers where appropriate.
_map.addSource("markers", {
type: "geojson",
data: {
type: "FeatureCollection",
features: [
{
type: "Feature",
properties: { name: "Point 1" },
geometry: { type: "Point", coordinates: [-118.2437, 34.0522] },
},
],
},
});
_map.addLayer({
id: "city-markers",
type: "circle",
source: "markers",
paint: {
"circle-radius": 40,
"circle-color": "#FF4444",
"circle-stroke-width": 4,
"circle-stroke-color": "#FFFFFF",
},
});
_map.addLayer({
id: "labels",
type: "symbol",
source: "markers",
layout: {
"text-field": ["get", "name"],
"text-font": ["DIN Pro Bold", "Arial Unicode MS Bold"],
"text-size": 50,
"text-offset": [0, 0.5],
"text-anchor": "top",
},
paint: {
"text-color": "#FFFFFF",
"text-halo-color": "#000000",
"text-halo-width": 2,
},
});
Make sure they are big enough. Check the composition dimensions and scale the labels accordingly. For a composition size of 1920x1080, the label font size should be at least 40px.
IMPORTANT: Keep the text-offset small enough so it is close to the marker. Consider the marker circle radius. For a circle radius of 40, this is a good offset:
"text-offset": [0, 0.5],
To enable 3D buildings, use the following code:
_map.setConfigProperty("basemap", "show3dObjects", true);
_map.setConfigProperty("basemap", "show3dLandmarks", true);
_map.setConfigProperty("basemap", "show3dBuildings", true);
When rendering a map animation, make sure to render with the following flags:
npx remotion render --gl=angle --concurrency=1